#include
#define unchar
#define uint unsigned int
unchar code se[]={0xfe,0xfd,0xfb,0xf7,0xef,0xdf,0xbf,0x7f};
unchar code nero[18][8]={
{0x00,0x00,0x3e,0x41,0x41,0x41,0x3e,0x00}, //0
{0x00,0x00,0x00,0x00,0x21,0x7f,0x01,0x00}, //1
{0x00,0x00,0x27,0x45,0x45,0x45,0x39,0x00}, //2
{0x00,0x00,0x22,0x49,0x49,0x49,0x36,0x00}, //3
{0x00,0x00,0x0c,0x14,0x24,0x7f,0x04,0x00}, //4
{0x00,0x00,0x72,0x51,0x51,0x51,0x4e,0x00}, //5
{0x00,0x00,0x3e,0x49,0x49,0x49,0x26,0x00}, //6
{0x00,0x00,0x40,0x40,0x40,0x4f,0x70,0x00}, //7
{0x00,0x00,0x36,0x49,0x49,0x49,0x36,0x00}, //8
{0x00,0x00,0x32,0x49,0x49,0x49,0x3e,0x00}, //9
{0x00,0x00,0x7F,0x48,0x48,0x30,0x00,0x00}, //P
{0x00,0x00,0x7F,0x48,0x4C,0x73,0x00,0x00}, //R
{0x00,0x00,0x7F,0x49,0x49,0x49,0x00,0x00}, //E
{0x00,0x00,0x3E,0x41,0x41,0x62,0x00,0x00}, //C
{0x00,0x00,0x7F,0x08,0x08,0x7F,0x00,0x00}, //H
{0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x00}, //I
{0x00,0x7F,0x10,0x08,0x04,0x7F,0x00,0x00}, //N
{0x7C,0x48,0x48,0xFF,0x48,0x48,0x7C,0x00}
};
unchar hse=0,sao=0;
uint count;
void main(void)
{
TMOD=0x01;
TH0=(65536-3000)/256;
TL0=(65536-3000)%6;
TR0=1;
ET0=1;
EA=1;
while(1)
}
void t0(void) interrupt 1 using 0
{
}
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